SetPlayerTalkingOverride
DocsSetPlayerTalkingOverride(player, state)Description
the status of default voip system. It affects on NETWORK_IS_PLAYER_TALKING and mp_facial animation.
This function doesn't need to be called every frame, it works like a switcher.
Parameters
| Name | Type | Description |
|---|---|---|
player | Player | The target player. |
state | BOOL | Overriding state. |
Quick Snippet: Get Playerplayer
playerUse this to get the local player ID or a target player's server ID.
-- Get the local player index (client-side)
local playerId = PlayerId()
-- Get the local player's server ID (for server events)
local serverId = GetPlayerServerId(playerId)
print("Player ID: " .. playerId)
print("Server ID: " .. serverId)
-- Get player ped from a server ID:
-- local targetPed = GetPlayerPed(GetPlayerFromServerId(targetServerId))Returns
voidThis native does not return a value.