SetPlayerMaxArmour
DocsSetPlayerMaxArmour(player, value)Description
Default is 100. Use player id and not ped id. For instance: PLAYER::SET_PLAYER_MAX_ARMOUR(PLAYER::PLAYER_ID(), 100); // main_persistent.ct4
Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
value | int | — |
Quick Snippet: Get Playerplayer
playerUse this to get the local player ID or a target player's server ID.
-- Get the local player index (client-side)
local playerId = PlayerId()
-- Get the local player's server ID (for server events)
local serverId = GetPlayerServerId(playerId)
print("Player ID: " .. playerId)
print("Server ID: " .. serverId)
-- Get player ped from a server ID:
-- local targetPed = GetPlayerPed(GetPlayerFromServerId(targetServerId))Returns
voidThis native does not return a value.