SetParticleFxLoopedColour
DocsSetParticleFxLoopedColour(ptfxHandle, r, g, b, bLocalOnly)Description
Sets the colour tint of a previously started looped particle effect
You can use the inverse lerp method to normalize in a range from 0.0 to 1.0 an rgb
Parameters
| Name | Type | Description |
|---|---|---|
ptfxHandle | int | — |
r | float | range from 0.0 to 1.0 |
g | float | range from 0.0 to 1.0 |
b | float | range from 0.0 to 1.0 |
bLocalOnly | BOOL | False by default. Defines whether the effect should be sent and modified over the network or not. Set this to `true` if you don't want to send the effect over the network. |
Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.