SetCamParams
DocsSetCamParams(cam, posX, posY, posZ, rotX, rotY, rotZ, fieldOfView, transitionSpeed, p9, p10, rotationOrder)Parameters
| Name | Type | Description |
|---|---|---|
cam | Cam | — |
posX | float | — |
posY | float | — |
posZ | float | — |
rotX | float | — |
rotY | float | — |
rotZ | float | — |
fieldOfView | float | — |
transitionSpeed | int | The speed of transition/interpolation to these new values |
p9 | int | — |
p10 | int | — |
rotationOrder | int | The order of rotation, see [`GET_ENTITY_ROTATION`](#\_0xAFBD61CC738D9EB9) |
Quick Snippet: Get CoordinatesposXposYposZrotX
posXposYposZrotXAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Quick Snippet: Scripted Cameracam
camUse this to create and control a scripted camera for this native.
-- Create a scripted camera at the player's position
local coords = GetEntityCoords(PlayerPedId())
local cam = CreateCam("DEFAULT_SCRIPTED_CAMERA", true)
SetCamCoord(cam, coords.x, coords.y, coords.z + 2.0)
SetCamRot(cam, -15.0, 0.0, GetEntityHeading(PlayerPedId()))
SetCamFov(cam, 70.0)
SetCamActive(cam, true)
RenderScriptCams(true, true, 500, true, true)
-- Restore gameplay camera:
-- RenderScriptCams(false, true, 500, true, true)
-- DestroyCam(cam, true)Returns
voidThis native does not return a value.
Examples
Official
-- This is recreating the above mentioned heli transition from finale_heist2a.c
local cam = CreateCameraWithParams('DEFAULT_SCRIPTED_CAMERA', -1659.574, -707.8544, 29.23778, -7.422939, 0.059666, -117.3886, 43.0557, false, 2)
SetCamActive(cam, true)
RenderScriptCams(true, false, 3000, true, false, false)
SetCamParams(cam, -1660.919, -710.7487, 28.88381, -7.50235, 0.059666, -111.7328, 43.0557, 9100, 0, 0, 2);