SetBlipFlashInterval
DocsSetBlipFlashInterval(blip, interval)Description
Sets the interval in milliseconds before flashing the blip.
Parameters
| Name | Type | Description |
|---|---|---|
blip | Blip | The blip to change flashing interval |
interval | int | Interval in milliseconds before flashing the blip |
Quick Snippet: Create Blipblip
blipUse this to create or reference a map blip for this native.
-- Create a blip at the player's position
local coords = GetEntityCoords(PlayerPedId())
local blip = AddBlipForCoord(coords.x, coords.y, coords.z)
SetBlipSprite(blip, 1) -- Standard blip icon
SetBlipColour(blip, 1) -- Red color
SetBlipScale(blip, 0.8)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("My Blip")
EndTextCommandSetBlipName(blip)
print("Blip created: " .. blip)Returns
voidThis native does not return a value.
Examples
Official
local blip = AddBlipForCoord(0, 0, 0)
SetBlipFlashes(blip, true)
-- flash the blip every 50ms
SetBlipFlashInterval(blip, 50)