HintScriptAudioBank
Docslocal retval = HintScriptAudioBank(bankName, bOverNetwork)Description
Hints that this bank would be good to load if there are free slots.
Does not guarentee loading of the bank, REQUEST_SCRIPT_AUDIO_BANK MUST be used as normal before triggering sounds"
This native has a new argument on newer game builds:
- playerBits: likely used to specifiy players to sync to as a bit mask (1 << (0-128))
Parameters
| Name | Type | Description |
|---|---|---|
bankName | char* | — |
bOverNetwork | BOOL | — |
Returns
BOOLReturns TRUE (1) or FALSE (0).