GetNumberOfPedCollectionPropTextureVariations
Docslocal retval = GetNumberOfPedCollectionPropTextureVariations(ped, anchorPoint, collection, propIndex)Description
An alternative to GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS that uses local collection indexing instead of the global one.
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | The target ped |
anchorPoint | int | One of the anchor points from [SET_PED_PROP_INDEX](#\_0x93376B65A266EB5F) |
collection | char* | Name of the collection. Empty string for the base game collection. See [GET_PED_COLLECTION_NAME](#\_0xFED5D83A) in order to list all available collections. |
propIndex | int | Local prop index inside the given collection. Refer to [GET_NUMBER_OF_PED_COLLECTION_PROP_DRAWABLE_VARIATIONS](#\_0x3B6A13E1). |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
intReturns an integer value.