GetNavmeshRouteDistanceRemaining
Docslocal retval, distanceRemaining, isPathReady = GetNavmeshRouteDistanceRemaining(ped)Description
Looks like the last parameter returns true if the path has been calculated, while the first returns the remaining distance to the end of the path.
Return value of native is the same as GET_NAVMESH_ROUTE_RESULT
Looks like the native returns an int for the path's state:
1 - ???
2 - ???
3 - Finished Generating
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
distanceRemaining | float* | — |
isPathReady | BOOL* | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
intReturns an integer value.