GetModTextLabel
Docslocal retval = GetModTextLabel(vehicle, modType, modValue)Description
Returns the text label of a mod type for a given vehicle
Use _GET_LABEL_TEXT to get the part name in the game's language
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
modType | int | Refer to eVehicleModType in [`SET_VEHICLE_MOD`](#\_0x6AF0636DDEDCB6DD). |
modValue | int | — |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

adder
alpha
blade
ardent
asea
cogcabrio
baller
blistaReturns
char*