GetInteriorRoomExtents
Docslocal bbMinX, bbMinY, bbMinZ, bbMaxX, bbMaxY, bbMaxZ = GetInteriorRoomExtents(interiorId, roomIndex)Parameters
| Name | Type | Description |
|---|---|---|
interiorId | int | The target interior. |
roomIndex | int | Interior room index. |
bbMinX | float* | — |
bbMinY | float* | — |
bbMinZ | float* | — |
bbMaxX | float* | — |
bbMaxY | float* | — |
bbMaxZ | float* | — |
Returns
voidThis native does not return a value.
Examples
Official
local playerPed = PlayerPedId()
local interiorId = GetInteriorFromEntity(playerPed)
local roomHash = GetRoomKeyFromEntity(playerPed)
local roomId = GetInteriorRoomIndexByHash(interiorId, roomHash)
if roomId ~= -1 then
local minX, minY, minZ, maxX, maxY, maxZ = GetInteriorRoomExtents(interiorId, roomId)
print("current room extents is: " .. vec(minX, minY, minZ) .." / " .. vec(maxX, maxY, maxZ))
end