ClearAmbientZoneState
DocsClearAmbientZoneState(zoneName, forceUpdate)Description
Resets the ambient zone enabled/disabled status to its value before it was modified by this script
Default behaviour is that any state change only gets applied once the player leaves the zone.
Parameters
| Name | Type | Description |
|---|---|---|
zoneName | char* | the zone name to clear |
forceUpdate | BOOL | Whether ot not to force a zone to become disabled even if its currently active |
Returns
voidThis native does not return a value.