TaskGoStraightToCoord
DocsTaskGoStraightToCoord(ped, x, y, z, speed, timeout, targetHeading, distanceToSlide)Description
TASK_GO_STRAIGHT_TO_COORD
This is the server-side RPC native equivalent of the client native [TASK_GO_STRAIGHT_TO_COORD](?\_0xD76B57B44F1E6F8B).
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | The ped handle. |
x | float | The x coordinate. |
y | float | The y coordinate. |
z | float | The z coordinate. |
speed | float | The ped movement speed. |
timeout | int | \-1 , other values appear to break the ped movement. |
targetHeading | float | The heading you want the ped to be on x,y,z coord. |
distanceToSlide | float | The distance from x,y,z where the ped will start sliding. |
Quick Snippet: Get Coordinatesxyz
xyzAdd this command to your client script to retrieve precise locations in-game.
-- Add this to your client.lua. Type /pos in-game to copy coords.
RegisterCommand('pos', function()
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local heading = GetEntityHeading(ped)
local output = string.format("vector4(%.2f, %.2f, %.2f, %.2f)", coords.x, coords.y, coords.z, heading)
print(output)
TriggerEvent('chat:addMessage', { args = { '^4[COORD]^0', output } })
end)Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.