BreakOffVehicleWheel
DocsBreakOffVehicleWheel(vehicle, wheelIndex, leaveDebrisTrail, deleteWheel, unknownFlag, putOnFire)Description
Break off vehicle wheel by index. The leaveDebrisTrail flag requires putOnFire to be true.
Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | The vehicle handle. |
wheelIndex | int | The wheel index. |
leaveDebrisTrail | BOOL | Start "veh_debris_trail" ptfx. |
deleteWheel | BOOL | True to delete wheel, otherwise detach. |
unknownFlag | BOOL | Unknown flag. |
putOnFire | BOOL | Set wheel on fire once detached. |
Quick Snippet: Get Vehiclevehicle
vehicleUse this to get the current vehicle handle for this native.
-- Get the vehicle the player is currently in
local ped = PlayerPedId()
local vehicle = GetVehiclePedIsIn(ped, false)
if vehicle ~= 0 then
print("Vehicle handle: " .. vehicle)
print("Model: " .. GetEntityModel(vehicle))
else
print("Player is not in a vehicle")
endVehicle Models

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cogcabrioReturns
voidThis native does not return a value.
Examples
Official
local vehicle = GetVehiclePedIsIn(PlayerPedId())
if DoesEntityExist(vehicle) then
for i = 0, 3 do
BreakOffVehicleWheel(vehicle, i, true, false, true, false)
end
end
