ApplyPedDamagePack
DocsApplyPedDamagePack(ped, damagePack, damage, mult)Description
Damage Packs:
"SCR_TrevorTreeBang"
"HOSPITAL_0"
"HOSPITAL_1"
"HOSPITAL_2"
"HOSPITAL_3"
"HOSPITAL_4"
"HOSPITAL_5"
"HOSPITAL_6"
"HOSPITAL_7"
"HOSPITAL_8"
"HOSPITAL_9"
"SCR_Dumpster"
"BigHitByVehicle"
"SCR_Finale_Michael_Face"
"SCR_Franklin_finb"
"SCR_Finale_Michael"
"SCR_Franklin_finb2"
"Explosion_Med"
"SCR_Torture"
"SCR_TracySplash"
"Skin_Melee_0"
Additional damage packs:
gist.github.com/alexguirre/f3f47f75ddcf617f416f3c8a55ae2227
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
damagePack | char* | — |
damage | float | — |
mult | float | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.