ApplyDamageToPed
DocsApplyDamageToPed(ped, damageAmount, armorFirst)Description
damages a ped with the given amount
----
armorFirst means it will damage/lower the armor first before damaging the player.
setting damageAmount to a negative amount will cause the player or the armor (depending on armorFirst) to be healed by damageAmount instead.
NativeDB Added Parameter 4: Any p3
Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
damageAmount | int | — |
armorFirst | BOOL | — |
Quick Snippet: Get Ped Handleped
pedUse this to get the player ped handle for this native.
-- Get the player's ped handle (client-side)
local ped = PlayerPedId()
print("Ped handle: " .. ped)
-- For a specific player's ped (server-side):
-- local targetPed = GetPlayerPed(source)Ped Models

mp_m_freemode_01
player_zero
ig_agatha
s_m_y_cop_01
s_m_m_gaffer_01
g_m_m_armboss_01
a_c_boar
a_m_m_bevhills_01Returns
voidThis native does not return a value.